0.75 update


Made it back from vacation today and am getting back to work. I am changing the direction of the classes to be better integrated with the backgrounds. Halfling sees the biggest thematic change. Now the classes represent the character's role within the Company, a mercenary group that is the implicit setting of A Crucible for Silver. I will further flesh that out in another update. I have also started testing out some more lists and table methods for readability. I am not committed to one style yet but it is getting there. 

I am also in talks with an artist to hopefully start nailing down a style for a paid art version. I will continue to work on the public domain art version but I am excited about eventually obtaining bespoke art for my game.

Files

A Crucible For Silver v0.75.pdf 15 MB
Sep 12, 2020

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